About Me

thomann

Alright. So this is all about me, huh?
Let’s give it a try then.

My name is Matthias (‘Llama’) Fath and I’m currently living in Bremen, Germany. I studied Mediainformatics and interactive Entertainment, which basically focuses on various areas of Game Development.

Since my childhood I have an interest in video games, regardless of genre or platform, as long as they provide moments of joy. So, that’s why it became clear to me pretty early on, that I want to work in that field some day.

Besides my studies, and the projects involved, I was able to already check out parts of the industry by working for a mobile game developer in Hamburg (XYRALITY GmbH), as well as the Localization Quality Assurance Departement of Keywords Studios in Dublin, Ireland.

Some other things I enjoy doing are in-engine work in general, as well as audio. I love playing around with the phenomenon of sound. The way you can create sounds and trick the mind into thinking they are part of a world. Simply amazing. Aside from soundtrack and SFX, I realised especially during the project ‘Koa Bunga‘, that I really enjoy doing foley.

I finished my bachelor thesis in December 2017, so if you’re interested in a proposal of a (rough) taxonomy regarding the ‘relation of auditory stimuli in video games’, feel free to take a look at it: Taxonomie zur Beziehung auditiver Reize in Videospielen  (Unfortunately it is only available in german…)

As for now, I’m very lucky to be able to work with great people at KING Art in Bremen, as Content Manager on their latest game Iron Harvest.

Advertisements