Hit Grab Go

Hit Grab Go is a game created during my 4th semester. Sadly we never had the time to actually finish it. I created almost every script (since our programmer went missing) and all the sfx and soundtracks. Interesting thing while developing was the Alarm System, which has 3 stages. Each stage activates another music layer. … Continue reading Hit Grab Go

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Sengoku Jidai

Sengoku Jidai is a game created during my 2nd semester studying Mediainformatics and interactive Entertainment. This game never got finished, due to lack of time and other priorities. My job was to build the level from the 2D assets given and import and implement the animations and SFX/Soundtracks. Soundtrack: